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A jam entry

Avoid PlanetoidsView game page »

Submitted by Trumpeter with 5 hours, 48 minutes before the deadline

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I spent my time poorly and i didn't really plan anything => the code is all over the place and there is almost no content.

I might pick this up in the future but for now i exclude it. Even if i get 0 plays, i'm happy enough i don't have to worry about deadlines.

  • This would be awesome as a .io browser meme game.
  • Again, v good idea, but your implementation is lacking.
  • Lack of singleplayer means you will get approximately 0 plays. I'm testing it, but playing as both players. As an indie or amateur dev, you really need a singleplayer mode.
  • One hit kill feels bad.
  • Asteroids are really big compared to the planets. That's good for visibility, but hard to dodge out of the way in time.
  • Asteroids spawn almost immediately when the level starts. You have maybe 2 seconds to dodge the first one.
  • Menu buttons don't have enough contrast.
  • Tutorial text and arrows are v cute. The player can wander off in the tutorial. The first asteroid in the tutorial can get lost.
  • I'd like to see this developed further.