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Abby! Whatever inspired you to make this game, I'm so glad it did. The visual identity of this game is so clear and I love the oddness that it has. The ending was super unexpected but I'm actually glad it has one. It adds a nice wrap up to the experience and gives it a sense of completion. In terms of gameplay, the feeling of impact when you smash the nuts is very satisfying and makes it easy to keep playing. The fact that the crushed nuts line up behind the hammer in a grid of your successes against the nuts that be is also very nice and adds a nice feeling of progress. One issue I did run into though, was that the hammer sometimes zooms across the belt, making it kinda hard to hit the nuts at certain points, but I guess one could argue that just adds difficulty to the game. Overall, great work!