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Was a great game! I really loved the instant change in tone of the game right at the beginning. I w as expecting something about hiding actual food from other people and did not expect to be hiding bodies. I did play this game a while ago, so the bugs are probably fixed now but even so, I thought that the bugs made for an interesting game play.

The hiding bodies in multiple places is a great idea and great addition as it makes for creative plays and towards the end, when almost everything is full the player might try to hide something in near plane sight and hope for the best. The police searching the house was more suspenseful than I expected! 

The places to hide the parts of the bodies were also very creative and fun; the fridge, dishwasher, drawer, bedside drawer and bathroom and the game play also encouraged the player to hide them in places other than those areas as well.

One addition I think you should make is that the house is reset every day; that means that the places where the bodies were stored the last day is reset and this gives more freedom for the player to hide things again. To balance it out, maybe lock one or two of the hiding spots each day; this will allow the players to be more creative as well as be taken in by the atmosphere as they scurry around, trying to find a place to hide that last body. 

One other thing I can suggest to make the doors and drawers less glitchy is by making them interact-able and not just be pushed open and closed by the body. Some ones like the drawer I think should be left just like that; in my game play I forced it closed by standing in front of it, I think that might be a cool way of making the player decide where to place their body parts.

Other than that, I think that was a great game and a really fun play! Definitely worth playing, it was fun and challenging and a very unique type game. Graet job for making a great game!