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Turning a New Leaf: I have completed everything,  fixed the mill, opened the mines, Divine(?) GF is the new captain, repaired the lighthouse, Miner is my groundskeeper and the old sailor chose some other person to be my lighthouse keeper. Repaired town and Mansion completely..... but "Build a new lighthouse, and hire someone to man it" is still grayed out, as if it wasn't completed. As such No town expansion quest pops up...and consequently no party :( Is there something I'm missing? I gave Eliza the boot, if that makes a difference. Also, I think the increased "Assets" from "Tree Sap Trap" are still in effect after you get sent back to just before you talked to the Dryad. Can't think of any other reason I have F+ breasts and a Huge Ass, when it was DD and Bubble before.

First of all. are you using the walkthrough? Just wondering if there is some incorrect information there or not

There was a minor issue with the old sailor not updating the quest log properly when hired, but it should be fixed now (can't remember if it's fixed for the public version or not, however). Regardless of the questlog, the rest of the game should still work correctly.

Are you in chapter 4? That's one of the requirements to get the offer to expand the city when talking to Keiko (in fact, that's pretty much the only requirement to get the offer).

You are completely right about the Dryad situation. I had completely forgotten to track the sizes, because originally I wasn't planning for a way to go back at the start of the path, sorry about that. This will be fixed, but it might take a couple of months to show up in the public version, since it will have to go through the patreon version next month, and then go public the month after that (unless a hotfix is needed for some big bugs, then this would show up in the public version next month).

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I have been using the walkthrough, yes. I was on chapter 3 when I made that post, so that's why it never activated, but I got the Mage guild quest to infiltrate another party, in chapter 3 and it mentioned dude....(can't remember his name..*lol) and an interaction if you can remember his name, from your own party...which I guess can't happen till chapter 4, as I found out later last night...So I guess I got that Guild quest a bit early for it.

Walkthrough has been helpful, it is missing some small things. an Item that can be gotten, or small fluff events, but today I just went through an event that wasn't mentioned at all, The Beach Party at Solina...and Red Moon, as an Alternate method of heading down a particular path. As Ms. Lake likes to say, "I wasn't expecting this to happen..." but now she is down this path, curiosity will be my downfall...

Is there something to this Weird pendant I found outside my house, other then strange dreams when I nap? (at least i think its the pendant giving me those dreams...) Walkthough doesn't mention much about it other than its location.

Yeah, it is possible to get the other quest before (I wonder if I should change that). Was the reference from the walkthrough as well?

Yeah, the new event in Solina beach got added recently, I still haven't updated that part of the walkthrough. I was hoping this wouldn't be surprising, however, but I guess I didn't give enough hints.

The weird pendant also reduces your inhibitions by 10 when you wear it, but right now it doesn't have any other effects. At one point I was thinking of tying it to the vampire in the hospital, but plans changed since then, so now I am not 100% sure of what I'll do with it.

the reference to Count Nocher, yeah its listed under  "cloak and dagger" under the paragraph that starts off as "If you AREN’T playing as Baldur, and you are a noble..." 

If it's just in the walkthrough, then it's not a problem (after all, you can't avoid some spoilers here and there). It would be troublesome if it was in-game, however.