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This turned out so good Miles! I feel like even without the context for why the game crashes/blackscreens it's easy to just see the struggle of what it means to be an artist and constantly create content for people to see. The mechanic especially communicates this well because of how exhausting it becomes to tap the space bar each level. I really loved the art and think you did really did well with choosing the audio for the game as well. 

One thing I felt a little mixed about how the background looked in the last level because it was messing with my eyes a lot, but that's the point if I'm guessing correctly! The player is supposed to be overwhelmed by this audience that started out so small and grew over time. It's stressful and tiring as heck!

I'm not sure I actually have any other critiques besides maybe having the timer being used for more things? Like showing the total time it took to get where you are could've been neat, but at the same time I lowkey feel like the timer not having meaning adds more to the message. I say this mainly because all artists grow at different rates and so the time it takes for them to get to a certain amount of followers or successes doesn't actually matter. But yeah, I think that's all I really have to say. Good job!! ^^