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MOST tiles, when you look at the tile sheets, indeed the majority of everything comes in both facings. For grounds I use decal/splat tiles which can really be used in either or both capacity simultaneously as they have faded edges which allow for them to blend in with other textures. I do have more rigid tiles (in diagonal) in the newer 2.5D asset packs. If you haven't checked it out, you can download the Infernus tileset for free and find those kinds of tiles as well.

Ok, yeah, I am just struggling to use them in Godot's tilemap, but maybe I need to use 3D with a camera perspective to achieve isometric. Anyway, thanks for the replies. They are really awesome assets. Sorry for all the trouble. Looking forward to seeing more work from you!