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(1 edit) (+1)

I really liked how the more you picked up the hearts, the bigger your hitbox got, but I kept wishing that with the bigger hit-box, it would have provided an extra ability to compensate (I kind of liked the idea of a dash, which I think could have been helpful).

I liked the boss but it was super difficult for me to win (though even though I kept getting hit when the boss was on I think its 3rd or 4th phase, it eventually said I overcame my fears, so maybe I outlasted it?)

Definitely a fun game to play. I would recommend taking a look at godot themes and some of the various textbox/label options to spruce up your tutorial page or ping us on discord if you want some help with that stuff. 

(+1)

Hi, thanks for your feedback. 

And yes you won haha :)! I agree with the dash, that would indeed be nice to have, that's a good idea. But I was really late before I really settled with an idea for the game. It's like the theme and the label customizations options, I could have used them but I didn't think about it. Most of the work has been done at the last minute ^^.

Thank you for your valuable feedback, I appreciate it!