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(+1)

hey there !! just wanted to say thank you for this very kind review, and ask you a question if you don't mind. i'm working on an update for the game that includes a wider variety of traits. you mentioned that there aren't so many traits that character creation becomes a chore - what do you think is a reasonable upper limit for the amount of traits ? i was thinking definitely less than 100, but i'm having a hard time figuring out exactly the right amount.

(+1)

Whilst I only recently came across your game, I just want to say again I've had ablast playing it and really admire it.

Having played things like pathfinder in the past and having to trawl through the feats, I think anything under 100 is a good number. I think as long as you keep the traits relevant and intuitive to their names as you have done, you should be good. It means that often people can take a good guess at what a particular trait does, or be reminded quickly just by the title, so no trawling through an online SRD and having millions of tabs open.

I think at the moment you have 35 after having a quick count? Maybe try for 50 and see how it feels?

Once again though, I really enjoy it and now you've mentioned an update I can't wait to see what you have in store :)