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(2 edits) (+1)

Sorter-to-Sorter backflow* crash.
*sorter is set to something and outputs directly to a sorter thats been set to pass it back.
*have not tested with sorter-to-router but possibly would crash as well.

logs:

StackOverflowException: The requested operation caused a stack overflow.

 at (wrapper managed-to-native) UnityEngine.GameObject.GetComponentFastPath(UnityEngine.GameObject,System.Type,intptr)

at UnityEngine.GameObject.GetComponent[T] () [0x00021] in <eea339da6b5e4d4bb255bfef95601890>:0

at SorterControllerScript.canInputItem (UnityEngine.GameObject tempObject_, UnityEngine.GameObject tower) [0x00079] in <d1331d07dd094728a770cb0d9331efdc>:0

at SorterControllerScript.canInputItem (UnityEngine.GameObject tempObject_, UnityEngine.GameObject tower) [0x0009f] in <d1331d07dd094728a770cb0d9331efdc>:0

at SorterControllerScript.canInputItem (UnityEngine.GameObject tempObject_, UnityEngine.GameObject tower) [0x0009f] in <d1331d07dd094728a770cb0d9331efdc>:0