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Obviously unfinished, as mentioned in the description. That said, I like that the jumps are absurdly high by comparison with other platforms (and in addition to this absurdly high jump we have a double jump which is doubly absurdly high); it changse the way I think about the game a surprising amount for such a nominally small change. Being followed about by the nasty things with red eyes and being unable to shake them off is also an interesting mechanic, and I like their hammers. As noted, the space-to-"attack" thing doesn't actually do anything other than draw a dotted circle around me and freeze the game, so i suspect that's not yet implemented. But there's the core of a good thing here; interesting graphics, interesting divergence from standard platforming rules with the high jump, and I'd like to see more.