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Abomination Fight Pit Deluxe

A bonkers platform fighter for up to 4 players · By Emmet Sirotta

Errors in character attacks / movements

A topic by IGKU created May 14, 2020 Views: 187 Replies: 2
Viewing posts 1 to 2

I open this thread so that errors in the movements or attacks of the characters are posted.

  • Bug example: I start with Prince Slime, if you jump and as you fall you grab a character and throw him down, he crosses the platform.
  • Theory: This may be because the enemy appears in the "x" and "y" position of the trident.
  • Solution: One solution could be to draw a line between Prince Slime and its target, and if it touches an obstacle the "x" and "y" position of the target will move closer to that of Prince Slime until this line does not touch any obstacle.

Thanks, there are currently 2 known issues with Prince Slime's ABN   attack and they're both related to recent changes to terrain collision, I think you may be referring to one of those:

  1. On Space Highway (the 2nd stage), if you land a grab in the air you can throw the opponent through the stage via an aerial down-throw.
  2. On any stage, but most consistently on Bridge of Tossing and Failure City (1st and 3rd stage respectively), if you and your opponent are below the stage and you throw them left/right inside the stage, they'll warp to the top while you SD.

If this is what you're talking about, thanks for reminding me, I needed to make a note to fix that for 0.6.0. If these don't sound like the same issue, lmk.

I like your proposed solution, it's much simpler than what I had in mind.

As a side-note, thanks so much for  your continued support of this game! It's really encouraging to see. Don't hesitate to let me know If you have any more suggestions/feedback, I'm always happy to see it.

Thanks! I honestly prefer this game to other smash bros that I have played