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Hi Ramza! First of all, amazing plugin! Just what i've been searching for the blocking mecanic!!

Unfortunately when used with the latest VisuStella BattleCore v.1.04 (and with v1.03) it keeps crashing on battle scene, just when the "Block" popup and animation should appear. I tested this updating only the Visus BattleCore in your blocking Demo project and it crashes too. 

Also regarding to show the block rate or pierce in other scenes, just like in the Status window with the VisuStella plugins, I don't know if those params can be made recognizable with the Visus CoreEngine->Extended parameters and Displayed parameters wich draws the Ex-params on other scenes like Equipment for example. I tried to put the 'BLK' or 'SHDPRC' on those just like in the  ElementStatusCore in my ignorance, and it draws the Ui rectangles but nothing shows. 

Hope it can be updated! But other than the VisuStella plugins compatibility,  without them the block feature works perfect (Also congratulations for the Dualwield plugin, purchased both!).

Greetings.

It is unfortunate that the block popup is now causing a crash in the latest version of BattleCore. TBH I had some trouble getting it to play nicely in version 1.0 as well. I had an issue where it would cause an infinite loop instead of perform the block popup. I managed to get around this, but it appears they changed something in a later version for which my fix no longer works. I will look into this once work cools down tonight and get back to you. I should have no issue fixing it on my own, but I might need to get the VS team involved in some sort of compatibility patch.

As for your other suggestion, I honestly had no idea that options to show exparams on other menus existed! I'll see what I can do about getting blk and shdprc added to that. I wonder if this was something that was added in an update.

Thanks,


-Ramza

(1 edit)

Hello again.

I got a chance to look into this just now, and I am baffled as to why it suddenly doesn't work anymore. I enlisted the aid of the VS team, as it's obvious something they changed with how damage popups display in the last couple of version is causing this problem, as it works without BattleCore, and it worked on at least v1.00, honestly I hadn't tested on anything later than that, and I can't seem to access any files between 1.00 and 1.04. 

I tried several things to find where the crash actually happens, or what my plugin specifically is doing to interfere with the popup in BattleCore, but everything points towards an issue in BattleCore itself causing this, as as you know, that plugin is obfuscated.

Yanfly advised that he made a change in an upcoming patch which will come on out Sunday, that may resolve this, or at least stop it from crashing entirely so I can troubleshoot it better. So I will leave it with him for and follow up when that update is out to make sure it's resolved.

As for your other suggestion about the showing of BLK and SHDPRC on the equip scene via the CoreEngine plugin parameters:

I managed to get BLK and SHDPRC to show up correctly on the default equip scene in ItemsEquipsCore, meaning when you have the 'use updated layout' parameter set to false, but it doesn't seem to show on the updated scene. Also, my change apparently causes a crash in the item scene when viewing any item at all, whether the updated scene option is used or not.  (This turned out to be an issue with updated plugins having blank parameters, whoops)

I will continue working on this and get back to you.

Hi again!

Thank you so much for the  quick response and troubleshooting, let's hope that the update from Yanfly and the VS team make this awesome blocking work together again!

Also regarding the BLK and SHDPRC showing on the equipment scene, thanks again for taking a look at it! It will be a great feature if can be shown, but like I said in my first post, VS plugins compatibility apart, your plugin works perfect! Making these updates if possible will made it more amazing :D

Hello again.

I just confirmed that the block popup no longer crashes the project if you update the BattleCore plugin to version 1.05. It now shows a '0' damage popup in addition to the block popup though, which isn't what it does on the default MZ engine, so I will be working on getting that back to working correctly again in the meantime.

Hello again Ramza!

Saw the update too, now is working all together again yay! Thank you so much!