Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Thanks for understanding haha. I felt really bad as I was editing because I really liked the game by the time I finished it, and didn't want my criticisms to come across as too harsh. I have a tendency to say things I don't necessarily mean in the heat of the moment that I regret later, so I'm glad it wasn't offensive! This is a great start for the game, and I felt like the frustration I felt actually worked well upon reflecting on my experience. It added a level of tension to the game that made trying to figure out the puzzle a lot more intense and frightening. Even in moments where I felt like I should've been left alone, more and more enemies kept approaching and packing on the pressure. That adds an element to the game that helps it stand out from others, I would just love to see other types of enemies to make those moments of bombardment feel more unique and interesting! Much luck on the finished product, I'll definitely be keeping my eyes open for it!