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Features of the Prototype VS Steam Features

A topic by Kisushi created Aug 13, 2020 Views: 676 Replies: 3
Viewing posts 1 to 3
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Hi, I just wanted to ask since I didn't see any one else ask. Does the Prototype have ANY other features besides just building? So far in my game I haven't seen any Islands, I haven't seen a Research Bench, no plastic. Just the VERY basic materials. I really do like the game, and plan on buying the more updated Steam version when I can afford. But it seems so stripped down of everything. I mean, besides the VERY basic components. Or perhaps, I'm missing something. If anyone has seen more aside from the basic crafting, watching your hunger and thirst and fending off the shark..then let me know. So far I've sort of got over run by resources and I would love to know that there's more that I can learn to craft and see in the Prototype version of the game while I wait for the full version.

(2 edits)

Well it is a Prototype that the developers created on their spare time while they were still students at Uppsala University. A prototype is supposed to showcase basic functionality and the core concept of a game. It became surprisingly popular (with over 7 million downloads in half a year since release) so devs decided to make a full commercial game out of it instead of finding work and continuing to work on Raft just as a hobby on their spare time once they graduated.

RAFT HISTORY

Raft started as a student project at Uppsala University, Campus Gotland fall 2016. A group of three students spent around 15 weeks half-time to create a prototype for a survival game set on an endless ocean. Said prototype was released for free on Itch.io December 19th, 2016, right before christmas. While the group was home on christmas break, Raft was starting to get noticed by more and more youtubers and gained a lot of traction on Itch.io.

By the end of May the prototype had been downloaded over 7 million times and was covered by several major youtubers such as Jacksepticeye, Markiplier and FGTeeV. This type of response came as quite the shock to the developers. They quickly decided to keep developing Raft into something bigger and better. With their sights set on a Steam Early Access release in 2018 they met with Scrap Mechanic developers Axolot Games in search for an investor and publisher. With their common passion for survival games both parties felt this was a perfect match and soon after decided to work together. With the support of Axolot Games, the team founded the studio Redbeet Interactive, moved to Skövde and continued the development of Raft.

im afraid you didnt answer the question

No, there are no islands big or small, no research, no plastic or advanced materials. It's just building the raft, fending off the shark and endless survival until you get tired of it.