Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

awesome theme and art. questionable gameplay. if Gragthok was more agile with more varied kinds of might - maybe a dodge mechanic on directional double-taps or something? - and more planning to the enemy/world generation system, this could become a really fun game (also seems like no collision on most things that appear to be obstacles in the environment). great work so far, and thanks for sharing!