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So cool to see a 3rd person VR game! Love the level design, art style, and concept-- great way to take the roll-a-ball unity tutorial and do something really cool with it. I did feel nauseated very quick while playing, particularly when coming down from a jump. Really liked playing the Non-VR version afterwards though!

I recommend unlocking the camera from the ball on the y-axis, so when you jump the camera doesn't jump as well. And for the non-VR version, make it possible to turn the camera with just a game controller ;)