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A jam submission

Take It RacingView game page

Game Boy strategy management racing game
Submitted by Robert Doman (@robertldoman) — 1 day, 16 hours before the deadline
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Play Game Boy game

Take It Racing's itch.io page

Results

CriteriaRankScore*Raw Score
Gameboy-ness#124.5154.515
Graphics#364.2424.242
Audio#533.5763.576
Overall#543.8263.826
Fun#1162.9702.970

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 22 to 21 of 22 · Next page · Last page
Submitted(+1)

It's so clean and polished, I'm impressed! Plus, this is a really clever and creative idea. I think it was a successful experiment! Nice work!

Developer

Thank you! I'm glad you think so, it means a lot

Submitted (1 edit)

I rememer this game and there are 2 main things i have in my head about this: The controls (SPOILER: They suck) And the racing (The tracks are well designed dont get me wrong. But how the game informs you of what happened. Like couldnt you make  different scenes and switch them instead of like {Fucking text} I mean its quite hard dont get me wrong but im making a game called phoenix wright ace attorney gb edition wich is literally that but with way more effort in it) Otherwisse good game

Developer

I'm sorry the gameplay wasn't what you expected. I was trying to make a racing management game and this seemed like the easiest way to make it in GB Studio in a week. Would you have wanted to see the cars moving around the track? I'm thinking about making the sequel in Unity, so I can do things like that. Thanks for playing!

Submitted

:/ I meant like the way it is now but with the use of switching scenes quickly to make it seem like actual animation

Developer

A very ingenious solution, I admit

Viewing comments 22 to 21 of 22 · Next page · Last page