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I liked the combat mechanics, the inputs felt very comfortable, especially with rotating the aim. I felt like the player's hitbox was very large and I died a few times to things I wasn't expecting to die to.

The variety of enemies was good, as was the palette swapping.

(+1)

Thanks for your feedback! I wasn't sure of how big to make the player's hitbox.

It might work best as just a square around the player's lower half. This will help with the player's head going over spikes.