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(+1)

Of course!



Here i got confused by the platform on the left.  i caught the apple above the secret passage but I returned without realizing that there was a passage way, my mind just kept that there were platforms to the left and put the automatic pilot, at the end I was a little while circling



In this other area the same thing happens, the platforms simply caught my attention more than the corner that shows the secret passage, and as a consequence I was walking around for a while.

(+2)

Obviously I am not an expert and I only take my way of playing video games as a reference, I honestly think it is a great game and of course it has great things in the level design, like showing the player at the beginning of the second level that there will be secret walls in that subtle way, or the attempt to guide the player with the fruits. I find them great examples of level design