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A really polished prototype for a platformer with good spritework and animations.

In my opinion, this game lacks of some reward system. You should reward player for his actions, like killing and beating the level.
And as the game is skill-based I'd advice to reward player for doing good in your game, so there will be much more motivation to master your game.

Also as your game feels exactly like Ninja Gaiden I suggest you to read my review I wrote for NightmareDemonCastle. It has a recommendation that I would also recommend to you, to make a some unique gimmick that will make your game distinct from similar genre representatives.

(+1)

Thanks for the feedback! You know, I actually spent the first couple weeks of this project trying to come up with just such a hook mechanic. Tested out a few different ideas but ultimately nothing felt right, so I decided I'd settle for making something decent regardless of whether it were a clone or not. Still, if I do come up with something good, I'll implement it.