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Fun game once I realized what I needed to do. AI could be a bit harder, they don't seem to know how to approach the player if they're a certain distance away which let me take leading-shots on them while staying safe, and they also don't seem to change course to avoid missiles. I would love if there we key bindings for move/fire, and the different missile types. But I can see where you're going with it and look forward to more!