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Also: any tips on getting to stage 2 on mountain? I've gotten that far a couple of times, but expanding just costs so much that it's really easy to get into a state where it's impossible to proceed.

I feel like if I make a couple of moves which aren't perfect then I get into a frustratingly impossible situation and have to start over, which I feel like isn't the intention of the developer: it feels a bit more like a puzzle game where there are a small number of correct solutions, but only being able to rewind one step means that restarting is the only option.

To expand on mountain costs like 475:
calcifier, wind turbine, excavator, pump, and then having at least 75 left to put down a new scrubber and greenhouse to scrape together some more money from the new location. It feels really hard to build up a pot that big. 

Maybe I'm just missing something fundamental?

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Hello, 

 Yes, normal is much too hard I feel. I play on easy 80% building cost. But I tried this strategy on normal, and works there as well. But it's very tight, and almost no wiggle room. Quite stressful, I feel. :-(

- without any "extension" is possible to reach 50% coverage! Just use the mountain carefully as well.

- start from mountain top with a water pump. This fills more water that way.

- always postpone building greenhouse, until all toxic scrubbers are placed around that particular area

- I was building from mountain top to bottom. And placing carefully on mountain as well. The toxic scrubber and greenhouse also ignores the terrain - except the hill walls themselves. So you can plan them smarter this way. (Also, in 2th stage, all mountain coverage is very important.)

- On the plains section: don't worry, if you don't cover everything to the edge of the map. Just keep in mind the large scale, and maximalize the coverage around the rivers. It will suffice in the end. Trust me.

- Don't worry too much about greenhouse not having maximal profit. They are cheap, and the main goal is the maximal coverage. It's cheaper to have multiple greenhouses to cover all clean area, than cleaning more area - which means bigger power coverage as well! (This is also true about the Toxic Scubber. However, they are more expensive. But a little cutting back on the covered area is less "expensive", than "making more land" with power coverage.)


Screenshot from normal:

Thanks for the tips akos

Good tips!

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My main strategy is to take the highest point, and build a pump there, so that there's grass around the water for calcification. I usually then put scrubbers at the very boundary of the circle of influence of the turbines. As for greenhouses, I try to build up some clean soil, then I perfectly piece together some greenhouses. For rocks away from the river, I usually dig a riverbed to the main river, for more expansion. However, since digging is quite costly (160 currency on normal), I usually do this if I have $400 or more. It helps to plan ahead, so place rivers near machinery, for easy packaging in stage three.

During stage two, I first find the best place to place the beehive. In later levels, the beehive is extremely valuable because of the lack of trees, sometimes you might have to restart the level for a good spawn. I first place a beehive in an isolated area, with plenty of grass, so I can burn it later on. I usually like to surround the area to burn with riverbeds or polluted/unplanted soil. Then, I plant everything around the river separating the forest, and I pollinate for the maximum yield. I have many times been forced to restart at this point, since sometimes the burning goes out of control. Wetlands are also a partial priority, since they are key to restoring the weather system.

When I start off stage three, I usually try to raise my money up with pylons first, since I'm always financially exhausted from finding places to place beehives. I like to place my steam plants on wetlands, since placing them on water can cause blockages. Another thing to note when constructing deconstruction pylons is, try to not let them eat up the pumps, or a section of the river might dry out. This is why I try to get the weather system up and running first, so that the rivers automatically fill in. In addition, the rain usually supplies me with money, so the weather is important. After the weather system is complete, I do everything with a drone from there, using the tree launcher when required.

That's my two cents of playing this game. It's my strategy, and it works most of the time. Although is is a bit luck-based.

(+1)

Some good tips! It sounds like forest-burning is a bit random for you, when it ideally shouldn't be.

In case you're not aware, you can set up toxin scrubbers on top of burnt buildings. With that, you can afford to burn down more land than is minimally necessary (since it's hard to start multiple fires), and once you have achieved the required amount of forest, turn the remaining ash back into greenery with toxin scrubbers. That also can get you some additional land for beehives, if you need it.