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(1 edit) (+1)

OKAY... so what i did was 

delete the default cube,light & camera...

then instead of importing .fbx from blender

i pressed "N" and open the ggt panel in the right side...

then  under Character utilities > armature 

I initialize the T-pose .fbx file 

then join animation this time don't select the T-pose just the rest of all your animation.

then export from the ggt export character.

hope this helps.

(i was too confused in the beginning but after multiple tries this helped)

Damn I was having the same issue and looking for the older version as well. I wish the docs were clearer about that. Thanks for taking the time to tell us what your fix was, it helped me fix mine