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(1 edit) (+2)

Okay, first of all, the game is seriously broken. But before I get into it, here's your obligatory deep secret spoiler warning, and if you need an idea of what it's about, it's about the mark. For all you inexperienced players, I'll just let you think I'm talking about Markiplier, because seriously, he literally played this very game.


On Version 2.


Of 20.


2 years ago.


People should really come back to it.


So anyway, it's been a bunch of versions, and I got curious about what would go on with the 666 ending. It was about as it was as expected, except for a few things. What I really wanted to see was what it would do to the...storage space for the Station. It was still a bit creepy and got quite tense, but with my trusty Sanity Necklace and co. , the whole thing pretty much went down the drain. I will put the main points at the bottom, but here's the first one: if you have the Sanity Necklace, scary gameplay atmosphere and effects should be enhanced.


Another point: the Happiness Gun overlays everything, including render manipulations and blinking.



Even amidst a fleshy hell, the Syringa at the bottom of the bathroom is as relentless as ever. It should probably despawn like the other characters. Also in Lil Puss mode.


I GOTA DA POWA! !!

If you want proof that AEWVS has lately completely failed to be a horror game, look no further than this image.


The 666 ending is meant to be a hell that you go through before you get your game crashed and have to enter the Red Forest at midnight, but if you can just pause the game normally like that (and use all the manipulative buttons) it's completely useless.

And this one.


They all really do not stop coming. Including the music since I still held down the mouse while I paused it, so it continued to loop until the game wouldn't let it anymore.

Lost my Teleportation Necklace so I just waltzed over back to the bathroom and fell back into the pit, and,



You were supposed to die either way, but now that you can die of other causes, the Red Forest is going to remain desolate even beyond retrieval request. You should probably make any death send you to the Red Forest as well. Don't know what to do if you jump in the cauldron though. Oh and Freek-a-del'ka should also despawn during that.

That's the apple and not even the actual apple death screen gets that. What a mess.

You know what's another mess though?


No idea where to even start and it sucks because I don't have a clean, high-resolution orthogonal projection of Perpaoulkon doing the T-pose equivalent without that platform in the way. If I could just get an image of that from the front and side, that would be REALLY useful. Trouble is, Unreal Engine is very hard to hack, and so is MrDrNose's mind lololololol

might try rendering something with UModel but I'd have to learn where to start



almost forgot, here are the points

  • Sanity Necklace should make horror gameplay more intense in return
  • The Happiness Gun overlays everything (stop it)
  • (also it's sprite doesn't disappear from under anymore, either with an item in the other hand or not)
  • All other characters should despawn during 666 and Lil Puss (oh and Smile Dog)
  • 666 ending and other secret endings (such as the Smile Dog ending) should disable the pause menu completely
  • AEWVS is probably not a true horror game anymore, and that needs to change for the better
  • All deaths should crash the game during the 666 ending and activate the clock
  • The apple appears with the gravity death screen but not the apple one itself (wut) (well it doesn't even appear anymore)
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