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I really liked this one. I liked pretty much everything, the movement, shooting, textures, enemy design, there's really not much I can say about it. One thing I'd like to say is that I think it would be better if the focus were more on the shooting aspect than conserving ammo, from what I understand the ammo doesn't respawn right? at least that's what it seemed to me, or maybe I should just get gud. Anyways, I'm more interested in a single player campaign for this game though.

Thank you! The focus really shouldn't be on conserving ammo too much. You can check out exactly where ammo respawns (it does! But somewhat randomly) during the warmup phase. I think with a bit of practice it quickly becomes apparent what weapons excell in what situation, and then using the right tools for the job translates into lower ammo consumption. But that being said there's definitely some finetuning necessary when it comes to all of those numbers etc. Campaign is already in the works!