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(1 edit)

Hey! I came from the GWJ discord, here’s my review :)

I like the art style, I think it would look better if the minerals would form big uniform lumps, like in Terraria (see https://steamuserimages-a.akamaihd.net/ugc/597008222330150281/EA67F4B98276AC6BC53841B247CE10F67CC036E1/)

The UI isn’t super clear about the upgrades. I don’t see how much minerals I need to upgrade.

It’s better to include some “call-to-action” instructions inside the game, like some text at the beginning that says “WASD to move, drill down”, then when reaching some depth another text that says “space to explode”, then “press F to upgrade” when you get enough minerals for your first upgrades.

The gameplay is fun and quite original, but it would benefit from a clear goal instead of just a highscore. Would entice to play the game longer than a few minutes.

I would love to see some combat mechanics, something like bugs trying to attack your vehicle, and you could use the explode ability to burn them off

The sounds are nice and quite complete but the game would feel better with some music. Have a calm ambient loop most of the time, then switch to a stressful rythmic one when the player is overheating!

You did this game with Godot right? I’m curious how you implemented the vehicle movement with the different parts chained to each other.

Anyway for a solo jam game it’s really good, congratulations on the great ranking for the jam!

By the way I like to stream indie games on Twitch to live test and review them. So if you have more polished games you’d like input on, feel free to hit me up on Discord (VikFro#4956)!