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(+1)

Very cool and fun! Satisfying to watch when there is hundreds of balls destroying the void.

Some comments:

  • It would be great if escape removed the selected node, or it deselected automatically after placing a single one.
  • The initially selected level should be the tutorial. I launched the game and I think it must have been on random or something I was very confused. This would also be better by clicking the level launching that level not changing what the start game functionality is.
(+1)

These are both great suggestions! I will try to incorporate them as best I can. I might have to do something different for the deselect, as Escape is currently the Pause Menu. But we will certainly do something to make deselect more intuitive.