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(+1)

I've played the game and WOW. It's amazing. 

10/10. 

I will consider buy the Steam version just to support the devs. In the meantime, I have some suggestions:

- Is there only one server handling this game? There are almost 50k players (cmiiw), make at least two other additional servers. Let say that your current server is at EU, I think you can make one in Asia (probably HK/SG/IN) , one for the whole America. Since this is not FPS or some multiplayer battle games, 100-150 ping is totally acceptable, but 300? The delay will skew our judgement, thinking that we saw someone murdered by X even though Y is the real killer. I am not a game dev, but I think you guys should get those cloud (aws, google, azure) to help you handle these high load

- people wont stay in this game. It's pretty generic after 3-5 games. I really think that you should add more content to the game asap (without risking the quality). I will be honest, realistically people will not wait a year for your Among Us 2. Constantly release more new content.

- there will be times when there are little to no one play this game in the future. By the time that happen, make sure that your game is 100% ready and as bug free as possible. People like UNO because it's reliable. They don't play it everyday, but when they do, they knew that the card won't break down on its own. If you failed, they will simply said "oh the dev no longer cares about this game. Let's uninstall it".

Finally, good luck indie devs. You all will have bright future up ahead. 

GG