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  • The world map traveling system seems more complicated than it has to be.
  • Cool af inventory system, seriously.
  • Maybe a hotkeys for contextual buttons, at least one for one there is only one option.
Not really one for super complex roguelike-rpg-things, but i definitely get that feel here for what its worth. A tutorial or REALLY simple quest would really help plebeians like me get onboard, and slowly introduce mechanics.