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(+2)

I like the central tention in the game, the limited selection of blocks forcing a diffrent solution on every map.

I like the diffrent cool looking castles and seeing if my plan worked.

I would realy like:

An undo button for when I put a block in the wrong place.

I would quite like:

A redo button, to run the same map with the same blocks again, to see if I can do better. 

A score representing total damge. (With more points lost if the keep is attacked). 

Maybe would be cool:

A gate house block. It would sit elivated either side by stone or battlements. The attacker path would not be impacted by it, but something could rain down on them as they passed underneath. I think it would look cool. 

(+1)

Thank you for playing!  These are a lot of cool ideas.

An undo button is something we would like to add but just haven't gotten to yet. I totally know how frustrating it is when I'm building a nice castle and I completely ruin it by a miss click.

Score is an awesome idea. I'd love to do a stats page where you see all kinds of stuff like damage taken, arrows fired, etc... 

We have been working on a gate block! It wouldn't actually have any attacks but you could stack blocks on top to give it some. The original idea was for the player to be able to open and close it.

Thanks for the feedback! The way you broke it down into likes, would likes, etc. made it really constructive. I'm definitely going to try that next time I'm giving feedback!