VINICIUS DEVELOPMENT 28.08
Hello, eveyrone!
Today the fully functional main menu has been done. Plus progress saving features.
As I want game to be playable even after closing it, I needed some player data to be saved. I've used Unity's PlayerPrefs. To make the development much easier, I've installed an asset from the Asset Store. It provides an editor for all PlayerPrefs. It's very useful during the development! Feautres like player's weapons, unlocked locations and secrets will be using PlayerPrefs.
So now to the interesing part! First of all I want to say is that Main Menu was done much earlier. But there was sort of an error and my scene got "damaged" and couldn't be opened. I tried everything I could to fix that, but unfortunetly I had to rebuilt the whole scene. I hope there won't be any moments like that in the future.
In Options menu you'll be able to turn on/off Post-Processing effects and Fullscreen mode. As well you'll be able to change quality of the game and monitor's resolution. These are very basic options that should be in any game. Got me 1-2 days to understand how everything works tbh. Extra menu is also functional. There you can access extra content for the game: lore details, bonus mini-game levels and maybe more.
BUT!!!!
I'm still just a student. And school time is very very close. I'm sorry to say that I won't be able to work on the game as much as I could now. I still will be developing the game, but in much slower pace. For anyone who is interested in the project, I'm sorry if there won't be any news or content.
But stay tuned and see you next time!