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Just grabbed this from giveawayoftheday. It seems to be a fun, casual, well done game. However, just as the prior comment, there is no invert Y option. Why is it that one can visit the comments for just about every Unity game and find that there are quite a few people who have played games with Y inverted and cannot switch on a whim? Why is this not a standard, supported option for Unity? It falls to each and every dev to implement something that should be standard.

Without invert Y I quickly get confused and wind up facing the wrong way, etc. as soon as a 'boss' is encountered. Takes away much of the enjoyment.

While not ideal, you can run the game through Steam, enable Xbox (or whatever controller you're using) configuration support in the controller options, then in the controller settings for the game there's options to invert analog axes.

This does not work for keyboard and mouse :( 

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But the mouse is not inverted.

However if you wish to play with inverted mouse, I believe there's a number of mouse inverter programs out there. I found this one, for example:

EDIT: Sorry to say, I tried it and it only works on the desktop. Guess you'll have to keep googling for a solution. Presumably there's even a global setting for some Unity game config file to invert mouse controls.