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Thornskade

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A member registered May 30, 2019 · View creator page →

Recent community posts

I don't want a Steam key, I want the itch version to have feature parity

Which is what they should do

They also said itch won't get multiplayer apparently, also there should be no wait

They're giving the game more content on Steam and imply the itch version will be left behind, at least with multiplayer

Yeah it's not about money, it's about trust

Can you please just make the multiplayer LAN compatible? That would work on itch as well. Players can use their own networking solutions to play over the internet

I never thought practices like that would come to indie games... punish me for buying their game early and on a different platform?

I'd even happily buy the new content as DLC... I just don't want to switch to a different platform. I got my playtime tracking and scores here. I also don't want to try to get Steam achievements which I should already have gotten

Why do itch buyers get the new content later...

Very cool stuff, is there some place where the community can exchange self-made levels?

It was a sacrifice to the volcano pineapple god, and they decided to smack everyone on the island

It's actually kinda baffling how incredibly rare well-animated 2D platformers are. I am not aware of any games other than Earthworm Jim and Cuphead that put this sort of effort into it BUT I WANT THIS STUFF SO BAD IT'S MY ADDICTION

Sorry to hear people have been abusing the refund system on Steam, it clearly needs some changes to accommodate for short games. Played your other games when you gave them away and just bought this one on Steam, good luck for the future

(3 edits)

But the mouse is not inverted.

However if you wish to play with inverted mouse, I believe there's a number of mouse inverter programs out there. I found this one, for example: https://superuser.com/questions/406502/how-can-i-reverse-mouse-movement-x-y-axis-system-wide-win-7-x64

EDIT: Sorry to say, I tried it and it only works on the desktop. Guess you'll have to keep googling for a solution. Presumably there's even a global setting for some Unity game config file to invert mouse controls.

While not ideal, you can run the game through Steam, enable Xbox (or whatever controller you're using) configuration support in the controller options, then in the controller settings for the game there's options to invert analog axes.

You can rebind buttons using external software mind you, most easily done when you launch the game through Steam.

You're probably aware of that but just in case.

But when night falls, she turns herself into...

Rayman