I just got through the available content and Love what you've done with this game I have some feedback that may be of interest to you. It may be a bit long, but I see so much potential both tapped and untapped I'm excited to share my thoughts.
The first thing is something I quite enjoyed, which were the unexpected event or arrivals that made my plans go wild, When I would be set on accomplishing a set of things that day there would be an event or something that would make me put it off a while longer, or I might forget. IT feels realistic and even investing, given that days dont always go as planned IRL and so long as I still have agency (or decisions I can make) if feels like an adventure more so. When my guard was down , I thought less in terms of scores and achievement and and the stories and characters were more engaging and were able to reach me more easily.
One thing I feel could be better is some of the interface to make it easier or more seamless to navigate, just having more of an option when you have a keyboard. It may be lazy of me but at least having a 'Map' key to zoom out to the town, or a key for the character stats and the girls. Over all I feel this would add some some smoothness.
I hesitate to suggest additions to a developer given you probably already have a long enough list and a vision of your own for this project. That being said there a couple things that would be neat to see.
One would be simply an option to go into the wilderness considering how much of it there is on the map (whatever else is included in it, were you to do this, I'm sure you'd do great.)
The second is the ability to alter the main guys responses in conversation or arguments a tad more, to decide your stance with an issue or conflict. Even just more context specific options. For instance when Maxy left it kinda shook me, and my instinct was to talk to the others about it. Though there was no dialogue acknowledging what had transpired though they live in such close proximity, At the very least the main guy would probably be a bit down, perhaps mention it in his interactions.
Last thing I swear, I feel like your game would have a lot more replay ability if it were not possible to romance more than one or all of the girls without some minor-major consequences. Maybe more Friend options, not simply Accept OR Reject. Like some 'Yes and', 'yes but', 'no and', 'no but' responses rather than only the variations of positive or negative, yes or no.
I hope this is helpful if only mildly. Keep up the great work, I look forward to seeing how you complete and flesh out everything.
Im low key hoping for an awkward or silly scene between Velvet and Lucky. I've been imagining edgy Kamen Rider vibes from this Velvet.