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Hey hey! Here is my review finally.

So my first impression was that the menus had a quite good UX for a jam game, that was nice. Also surprised by the gamepad support (although there’s this little bug we discovered, but it was nothing major).

The controls / camera movements felt a bit clunky at first but I adapted quite quickly without thinking too much about it. You explained later than it was intended for the platforming phases. As I said I’m not much of a platformer player, and even less in 3d.

The theme is respected but I didn’t feel the game was truly connected to it. As in family was just “patched” onto the game. I would have preferred a main mechanic involved some family. Like “Don’t be late for dinner”, the 2d platformer with the baby/grandma/… or the foxes game Willow played live.

Graphics are probably the most polished thing in the game, I mean it’s 3D and there’s quite some assets that you all made yourself IIRC. Also the effects for the smelling mechanic was well made and cool looking!

It’s a bit more original than a regular platformer with the exploration/adventure side and story focus. Felt a bit like a n64 / PS1 era game

I can’t really remember much about the audio except that the music was really simple and quite ambient, which is fine for the feel of the game but could be improved. I haven’t composed for a game in a long time but I’d be interested in trying to make something if you’re interested (I think you said you wanted to polish/expand the game).

Btw here’s the cut playthrough: https://www.twitch.tv/videos/722304413