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(+1)

Thanks for giving the game a spin dude, glad you liked it :) i didn't have time to balance out characters, i just wanted them to have a different enough attack style so that each player could play what they prefered, and well the best i could think of was that one character would be melee based while the other would be ranged.

As for the area in your screenshot, when you can't jump safely between obstacles you always have the slide that gives you some I-frames ;)

although one mistake on my part is that i feel i wan't maybe generous enough with the hp powerups and should have put a bit more in the levels :(

Hope you had fun anyways and thanks for your feedback ^^