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(1 edit)

Hey, I tried the Windows and WebGL version(Firefox) and the jump only works 1/3rd of the time. By any chance, are you checking for player input in the FixedUpdate() method? (or something like that)

Also, I personally think the Chromatic Abberation is a bit too much.

I tried to play the game a couple of times but after being unable to jump, I just stopped. Ignoring that, I think the soundtrack and sprites are pretty good. The tutorial was also a nice touch.

Was this a solo or team project?

Yes it looks like I put player input in the FixedUpdate() thanks for notifying me, I will fix it as soon as possible, and maybe tone down the post processing. Thanks for the feedback. And yes this was a solo project.