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It's a cool idea that one of your core movements propels you backwards, but I think it didn't work in this game: every single big jump requires you to run backwards and so you play "blind", trying to jump not to early, not to late and in the correct direction.

I think I made it to the second 28 of your video, that platform on the second 29 is almost invisible on the similar background.

(+1)

Hey thanks for your input ! It did indeed bother me that you had to play a lot of the time without looking at what you were going for, sadly I couldn't come up with a workaround ! But I'll definitly keep that in mind for my next attempts :p