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Really liked this one! The art is great and I love that you put in an "upgrade" system through creating baby slimes. Those turrets are really hard to kill...got a couple of them but died pretty easily each time. Very cute animation when interacting with the pet.

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Thank you very much for your feedback!

Indeed, maybe I designed these gunner enemies to be a little bit too difficult haha. The shots should be much slower so that the player can avoid them more easily at least I think, because the explosions are the most damaging attacks.

I didn't have time to create the boss I wanted to implement as an "end" to the game, so they are a bit used as a final test, mostly the final level called "Cave Hell" :). That's almost impossible to survive more than 30sec I think haha. The thing is that you can let the enemies kill each others and the trees, and loot everything (the last level has a bonus of x10 on the drops), just before dying.

And, SPOILER, there is a hidden room that allows you to get back all your lost resources (the half you lose when you die).

If you boost your pet enough, they should be easier and easier, but still deadly, maybe too much. So if I continue developing this game further I will tune them down.

Thanks again!