Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Very nice job. The dog is so cute. The music / sfx fits it perfectly and I love that you incorporated the Jam into your game. I've never been able to figure out 3D map textures in Godot so I would love to look at the source code!

(+1)

Thank you! Appreciate the kind words! The idea was extremely meta. I didn't just want to make a game for the jam (as in participation), but rather make a game for the jam (given to, as a gift). Hope that makes sense lol, it's very meta. XD

I'd be happy to send you the source as well along with all the raw assets. 

Just in case anyone else is curious, the map started in Blender as a large hi-poly subdivided plane (roughly a million verts or so) that I sculpted to get the overall organic shape I wanted (much like working with height map based terrain). Then it was decimated down to about 30k verts or so (giving it that low poly look), and much was cleaned up manually. Then I applied materials to each face in bulk, and dropped it into Godot. Pretty simple process, just have to make sure your scaling is good or it will be way too large or way too small.