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I had a lot of fun playing your game! It was simple, I understood quickly what I needed to do, and I wanted to win!

I felt like the "dive" function was a little buggy though. It would shake my screen a bit and i felt like I had to spam it. Have you considered making the "dive" continuous if you held down X?

Thanks for the feedback! I agree the dive could use some work. If I revisit this project again, I'd definitely like to implement it in a more fluid and less intrusive way.

it’s a great mechanic and it was obvious why I needed it. Thanks for the game.