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Mixing tower defence and action is a great idea! I liked having two things to do and a clear objective to defend. I liked the fonts and effects.

I think one or two help prompts at the start like saying  how to get more fuel from the dummy would be good. I also ran out of fuel a lot, especially at the start, which was a little tricky when learning stuff.

I liked this a lot. If you expanded the mechanics a little and rebalanced this, you could turn it into a bigger game.