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This really isn't bad at all! There's some balance issues, and I think it would have been better to introduce the Goblin before the Demon, but it's otherwise a neat idea!

What I would change is to make things that are more powerful than the Blue Wizard's bolt need to have a trade off, such as lower DPS (like the Orange Wizard's), or shorter range. The Demon has range greater than anyone else's, and since the mobs don't aggro upon taking damage, you can sit just ousdie of the Wizard's range and never take damage.

Thanks a lot for your feedback! I plan to work on the game for an extra week after the jam is over and fix it up a little and address issues like that! Mob aggro and balance issues are due to the short time frame and the pyramid of coffee cups I had in front of my screen while jamming 😂