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vine wind's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #118 | 3.714 | 3.714 |
| Overall | #149 | 3.696 | 3.696 |
| Graphics | #155 | 4.018 | 4.018 |
| Innovation | #193 | 3.643 | 3.643 |
| Game Design | #216 | 3.696 | 3.696 |
| Theme | #334 | 3.696 | 3.696 |
| Fun | #371 | 3.411 | 3.411 |
Ranked from 56 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Wind, unwind, and re-wind the vine pulleys to move your caterpillar self to get the golden leaf!
Did you write most of the code yourself and made all the assets from scratch?
Code by me, art and assets by me, sound FX, music by my friend who made the track just for this game. I credited him in the game and on the itch page.
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Comments
Nice Idea, pretty good execution, I really enjoy the vibe of the global game, Level design is well done too, You made a really good job in one week and alone it's pretty impressive !
Beautiful game! Really enjoyable! I found a little interesting bug (ha ha) though, where if the caterpillar climbs on top of the reel and you begin unwinding it the caterpillar seems to grow longer as well?
Really neat game, the controls were confusing at first, but got the hang of it pretty quickly. And the overall vibe was really chill and enjoyable to play. One thing I would suggest is, that maybe the vine that you jumped onto becomes the selected one automatically.