Play game
ToukAerb's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #72 | 4.247 | 4.247 |
| Audio | #134 | 3.688 | 3.688 |
| Overall | #253 | 3.558 | 3.558 |
| Fun | #327 | 3.468 | 3.468 |
| Game Design | #331 | 3.532 | 3.532 |
| Innovation | #452 | 3.286 | 3.286 |
| Theme | #703 | 3.130 | 3.130 |
Ranked from 77 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
I took the mechanic of the old arcade classic breakout and turned it backwards, blocks are built up instead of broken down. The playfield is rewound ^.^
Did you write most of the code yourself and made all the assets from scratch?
With the exception of the monitor frame and music all the assets and code are indeed created by myself. Credit to these assets is given in the description.
Leave a comment
Log in with itch.io to leave a comment.






Comments
Nice game! The idea on how to implement the theme is incredible, and I also like the visuals and the game in general. Music got too annoying real fast, but it might be just me lol. Good entry, keep it up!
I would highly appreciate if you could check out my game and rate it :)
xP the music was a last minute choice as I had no rights to the placeholder, sadly. Thanks for your feedback, I appreciate it!
It's a great usage of the theme, to reuse an older game and just revert it. And the art style with the old screen and the neon color fitted very well. I thought that it might be a problem, that the ball could trap itself, because it wouldn't remove the blocks, but you made a good solution to that, by letting appear the blocks one after another.
I wanted to first load blocks from images and I developed a whole system to detect how blocks occlude one another just to figure out that hand crafted levels are more fun xD
Level 1 and 3 and 4 still use largely the autodetection tho. Thank you very much for your feedback, I appreciate it! :D