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(+1)

It has been said by other before but the landing needs some fine tuning, permadeath is pretty annoying IMO and it took me out of the fun. I love the graphics and the music and I think it has potential to become a great game :) 

Thanks for the positive feedback!

I'm glad you enjoyed the art style of the game as well as the music! Yeah the realistic movement that I was originally aiming for didn't turn out to be as good as I expected. I tried designing the level in a way that only if player takes the harder path (also the faster) of the level, the player has to risk death. Regardless, I'll consider about the death consequences more carefully next time.