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(2 edits)

Rotation effect.

In many situations, we will want to add a little animation to the object by make it self-rotate. We can do it with the below script:

function UpdateS()
    shape.Rot.x = time * shape.CData[0]
    shape.Rot.y = time * shape.CData[1]
    shape.Rot.z = time * shape.CData[2]
end

Tag the pattern we want to self-rotate and set the angular speed via three axes in CData 0, 1, 2