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Interesting -- so if I understand right -- I could bring in a block with a material, and no UVs, and Asset Forge will just tile that material on to my block in world space automatically? -- I could see that as being really handy...

It would be nice though if I could disable the behavior on certain blocks (like character placeholders as seen above) -- maybe this is a feature request then and not a bug in that case. -- I suppose for now I can just map solid colors or something on to my character placeholder.

(I'm really hoping to use this tool as a level editor, and I want to make sure I operate in the correct scale, so for now colors is fine, but UVs on certain objects would be nice).