Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Alright ... SPOILERS AHEAD ... you have been warned!

In this level

you can stop them escaping with the dad, by the following program:

0:
Jump
Left
Cast (1)

1:
Attack

Of course you will not progress with the game this way, but I feel like this is unintended. There is also the way to get in front of him and block the way yourself with:

0:
Jump
Left
Cast (1)
Jump
Left
Jump
Right
Jump 2
Right
Jump

1:
Wait 5
Attack
Wait
Attack

Which uses multiple maybe unintenden strategies. Take a closer look at the execution of this one ;) it makes a double step on the second step of the Jump 2 instruction in 0.

I think it is possible to trap the dad is possible in more levels although I have not tested it. Also as I am writing a lot already here are 2 more thoughts:

1. All programs appart from 0 are saved between levels, which I think is weird.

2. I tried to solve 1 level by using one of the bots I programmed to programm my familiar. This would have been helpful for timing issues (the need to count how much I need to wait in my program would have been eliminated). This might be an interesting mechanic to add, although I am not sure, if it is too complicated for this game (not sure how much the levels will teach/ how hard they get).


All of these are rather small issues. I still hope they are helpful to you :)

Yes, indeed.  We've seen this one before and a fix is already in the next build (coming soon!).  Thank you so much!