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(1 edit) (+1)

Thanks a lot for reviewing the game, the quality of your work is crucial in making this game enjoyable! 

Yeah our sound designer and our composer really done a great job, I especially love the level1 music!

About the strategical aspect of the game, I'm not sure myself what you imply. If "Rock paper scissors" method imply that one monster counter another, that is not the case. We have a character sheet-like system and the IA checks th opponents stats to make a decision. Even so the AI is actually kinda straightforward, it will be improved in later versions right after the jam (as well as the ability to control your monsters a little). 

About the levels, me and my friend are eager to add more contents to the game, including more levels. Procedurally generated enemies squads and random obstacles inside the rooms will surely be on our list.

When any first major update come out after the jam, we will let you know!